Psyren soulknife handbook how to#
Fluid in function, the soulknife has mastered how to alter their mind blade to fit the situation, bringing power and versatility into any combat. Versatile and varied, the soulknife can be found in all shapes and sizes, wielding blades unique to the wielder and customized to fit the needs of the soulknife. Creating a mind blade is the core of the soulknife, and with it, they become a deadly combatant. Never caught unarmed, the soulknife is the literal interpretation of using the power of the mind as a weapon. The bare minimum is the ability to be able to become psionic.īonus Feat, Form Mind Blade, Hidden Talent, Shape Mind Blade, Throw Mind BladeĮnhanced Mind Blade (+1), Psychic Strike (+1d8)Įnhanced Mind Blade (+3), Psychic Strike (+2d8)Įnhanced Mind Blade (+5), Psychic Strike (+3d8)Įnhanced Mind Blade (+7), Psychic Strike (+4d8)Įnhanced Mind Blade (+9), Psychic Strike (+5d8)Ĭlass Skills (4 + Int modifier per level, ×4 at 1st level)Īutohypnosis ( Wis), Climb ( Str), Concentration ( Con), Craft ( Int), Hide ( Dex), Jump ( Str), Knowledge (psionics) ( Int), Listen ( Wis), Move Silently ( Dex), Profession ( Wis), Spot ( Wis), Tumble ( Dex). Races: Any race that has sufficient Intelligence and ties to psionics would be likely candidates for the Soulknife. Wisdom and Charisma are almost unnecessary and can be 'dump stats' as desired. A high Dexterity or Constitution benefits since this is more intended as a front-line attacker, though options exist to use it in a ranged capacity which could replace Strength with Dexterity. Like other melee combatants, a strong Strength score is for delivering attacks. It's more intended to not be a manifester but a front-line combatant though so this is more a moot point.Ībilities: Strength is its number one attribute. It also carries only a single, 1st level power that can be gained. Feats can correct this, but one would be reliant on alternate means to gain power points.
Have power points hit 0 and no more mind blade manifestations. Its major downside is its reliance on power points while having very little. Add in its potential as a ranged weapon and natural stealth applications, this class has a bit of bend and flex. Its high BAB and ability to manifest the Mind Blade even in situations where the psionics don't function make it very useful. Soulknife is best as a fighter never without a weapon. (Admittedly, class features are a back port from Pathfinder's 'Psionics Unleashed' book, along with a wizard's web alternate class feature for Wild Talent) At its core, it is best suited as a front line attacker. The degree of flexibility in the Soulknife's progression offers a handful of potential functions: From crowd control to sniper to scout to front line attacker. As a Soulknife progresses, the weapon becomes more practical. The Soulknife possesses a unique ability to manifest a weapon referred to as the Mind Blade.